Once we start developing our performative tools for playing with animals, we will provide documentation here for the more finalized forms.
Current Projects
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Transcontinental Hiking / Hack Announcement
We are recruiting field biologists for the upcoming Transcontinental Hiking / Hack. This will be a 9 day hiking workshop through the Panamanian forest going from the Atlantic to the Pacific taking place from June 26-July 5 2014. The primary goals of the project are to: Design technology for studying animal behavior in situ. Conduct…
Previous Projects
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Digital Naturalism Open Design Challenges
This is a list of current design challenges that are key to my work in Digital Naturalism. I am “opening” them up to others to try to find unique and interesting solutions to these fascinating problems. These challenges can range from very specific creations (e.g. a $10 small insect traffic sensor) to more general inspirational…
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Light, Modular, Portable Worksurfaces
A key to working in the wild is finding a decent surface to work on. A worksurface has many qualities that can be hard to find in the wild: flat, stiff, clean, elevated, sturdy, resistance against the forces of the tools (heat, weight, pressure). It also needs to be lightweight, and for our purposes in…
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Design Fiction Course on Environmental Interaction – NUS
Spring 2017 My first course I am teaching at NUS is New Media – 4225: Design Fiction. This semester’s theme centered around the future of humanity’s interactions with the natural world. This class explores the concept of “Design Fiction” where science fiction – type storyworlds are shared through the creation of interactive, futuristic objects. These…
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“Digital Survivalism” – TV spinoff of Digital Naturalism
I will be starring in a new Television series created for Discovery Networks called “Hacking the Wild.” It’s based loosely on my work during “Hiking Hacks” where I build interactive electronics entirely in the wilderness. The show airs on the Science Channel in the US start February 15, 2017. This first season features work inspired…
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Transcontinental Hiking/Hack
From June 26th to July 5th, I have organized an expedition across Panama. The main goal is to design digital-biological field technology entirely in situ. The context in which a technology is made drives its design. Conventional development of digital technologies, however, typically occurs in climate controlled laboratory surroundings, and not the harsh environments of many…






